Today I started my graduation project. I want to create a mixed reality experience with Unity 6 and Meta Quest 3S.

The first day was incredibly productive. I built the conveyor belt mechanic — cubes move along the belt, and the player can grab and sort them using hand tracking. Setting up hand interaction with XR Interaction Toolkit took some time, but the cubes work well on Quest 3S now.
I also implemented the ObjectSpawner for automatic cube spawning. In the first attempt, cubes were rotating too much and hard to grab. I adjusted sizes and physics settings several times.

The first step is taken. Now I will continue working on the factory scene.